TheExplosionTeam
TheExplosionTeam
2 / 0
12th Oct 2015
8th Sep 2017
This effect may be the game not keeping up with the speed or a "warping" feature. This effect can be harnessed for creations but can also be an annoyance for some crations.

Comments

  • TheExplosionTeam
    TheExplosionTeam
    29th Oct 2015
    Ah, thank you for telling me that.
  • jacksonmj
    jacksonmj
    15th Oct 2015
    EHole should be fixed in snapshot 10 - http://tpt.io/.289932
  • jacksonmj
    jacksonmj
    14th Oct 2015
    Absorb wall is already fixed in the latest snapshot. EHole isn't fixed yet.
  • jacksonmj
    jacksonmj
    14th Oct 2015
    Skipping through 1 pixel wide barriers can be kind of useful, so there are no plans to fix that (also fixing it would make the game run a bit slower, especially when there are lots of fast moving particles). The interpolation step size is 2 pixels, so 2 pixel or thicker barriers should stop everything.