neved1
neved1
2 / 0
8th Mar 2016
8th Mar 2016
Some things that are small that have not been noticed much.

Comments

  • neved1
    neved1
    8th Mar 2016
    Wait, so jacob, my noticing of the way air is handled was correct?
  • neved1
    neved1
    8th Mar 2016
    I noticed the ambient heat thing, i forgot to add it
  • Maxwell2421
    Maxwell2421
    8th Mar 2016
    I've noticed the loop feature. If you fill the screen with EHOL and have loop enabled, it causes innumerable glitches when you place powders.
  • jacob1
    jacob1
    8th Mar 2016
    Ok I feel like saying more because why not. The profile viewer was improved, deco flood fill was added, save search signs were added, and ambient heat now shows in the HUD. I bet you didn't know all of these things :). Unless you already read the changelog ... which I really should compile into a single list sometime. Right now it is split into 4.
  • jacob1
    jacob1
    8th Mar 2016
    Yeah, particle only wall was added in 90.0 I think. Also C-4 hasn't changed colors at all as far as I know. I dug up some even more obscure things from the changelogs though! FRZZ/FRZW were "fixed", they didn't work as intended before at all due to a bug. When drawing near a zoom window, it will no longer make a massive jump from inside the zoom window to outside it (it instead cancels the drawing). The tooltips for the save upload button changed. Streamlines, EMP, ETRD are less laggy. And more!
  • jm211
    jm211
    8th Mar 2016
    The particle only wall was already there