Sashkakuhta
Sashkakuhta
5 / 1
29th Aug 2016
31st Aug 2016
Lib link: https://gist.github.com/SopaXorzTaker/26fcc318bdc3781727ba748ccb3194ff You can learn more about xorshift on wikipedia.
60hz r16k1s60 random

Comments

  • LBPHacker
    LBPHacker
    29th Aug 2016
    Yep ... or I should build a PRNG that doesn't require vertical gravity, eww.
  • Sashkakuhta
    Sashkakuhta
    29th Aug 2016
    Enabling vertical gravity fixed it, thanks! I guess it should be noted in the peripheral description that it requires vertical gravity.
  • LBPHacker
    LBPHacker
    29th Aug 2016
    Ahh, I think I know what the problem might be with your setup. Do you have vertical gravity enabled?
  • LBPHacker
    LBPHacker
    29th Aug 2016
    Uhm. I just noticed, what's that shift by 35 bits thing? That smells like 64-bit. The R1 is 16-bit.
  • LBPHacker
    LBPHacker
    29th Aug 2016
    Have you got yours working?
  • LBPHacker
    LBPHacker
    29th Aug 2016
    Added a value plotter to the test save. Still seems equally distributed to me.
  • Sashkakuhta
    Sashkakuhta
    29th Aug 2016
    For me it just totally freezes after i paste it
  • LBPHacker
    LBPHacker
    29th Aug 2016
    Broken in what way? The more significant bits are never high, is that it? That's because you left heat simulation turned on. My tech doesn't like that, I'm sorry.
  • LBPHacker
    LBPHacker
    29th Aug 2016
    Hmm, the peripheral seems to work for me, id:2033664. This is awesome nonetheless :P