FuriousWeasel
FuriousWeasel
7 / 0
26th May 2017
9th Jul 2017
Particles can stack themselves by creating something like PROT over a particle, then converting that into something you want. Or after converting it, you can use DRAY to replace it with something else. edit: published
electronics

Comments

  • FuriousWeasel
    FuriousWeasel
    9th Jul 2017
    @NoVIcE: indeed. You can also potentially dray it to somewhere else to store the ctype, delete the original filt. Then dray/stack it onto a secondary location to preserve its #.
  • FuriousWeasel
    FuriousWeasel
    9th Jul 2017
    Something cheeky that filt does in reguards to layering is that the filt with the LOWEST # in the stack is the only one that get interacted with.
  • NoVIcE
    NoVIcE
    9th Jul 2017
    You could however, stack filt and move with pistons different layers, thus switching between different filt-s.
  • FuriousWeasel
    FuriousWeasel
    9th Jul 2017
    nvm about 3D ram, that's impossible. Layers can be sequentially accessed though. Which could still enable large amounts of data to be stored at the cost of time to access the layers.
  • FuriousWeasel
    FuriousWeasel
    26th May 2017
    I experimented with this a short while back and was going to create a prototype for 3D FRAM. But so far, I could only think of designs that would be impractically large & grow linearly.