Starting a new series,where I convert characters special moves in Smash Brosinto what they would look like in pixelated form or on the NES/SNES using only actual sprites from their games as well as combining and using parts of real sprites. (c) Nintendo
smashbros
customsprites
moveset
luigi
mario
supermariobros
supermario
pixelart
8bit
retro
Comments
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Mario's Super Jump Punch simply uses his jump sprite and coin turning animations from Super Mario Bros. And his F.L.U.D.D. sprite is one of his walk sprites with custom F.L.U.D.D. and water sprites made by me.
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Mario: Fireball is from Super Mario Bros. throwing sprite is also from SMB and has the same origins as Luigi's Fireball throwing sprite but with a less flashy and more practial pose. Cape is exact same pose from Fireball recycled, cap is custom and is based on how the cape looks on Mario's backwards facing cape-spinning sprite in Super Mario World.
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Super Jump Punch sprite is Luigi's normal jumping sprite from Super Mario Bros. with the fist from his large/super version's jumping sprite from the same game. Luigi Cyclone I tried by best first sprite is just turning sprite, second uses a combo of arms from swimming sprites, third is turning sprite with standing feet (used to represent him spinning in place), fourth reverses the arms from the second sprite and fourth is death sprite with standing legs.
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Sprite origins: Luigi: Fireball is from Mario Bros. with Luigi's standing sprite and one are from his swimming animation from Super Mario Bros. Green Missile also has a powering up sprite that is the same as his normal Green Missile spite (top half swimming animation bottom walking animation) but with the color scheme of the Overworld-only 3rd starman color scheme, missile sprite is a sideways-oriented version of Luigi's death by fire sprite from Mario Bros.