Matera_the_Mad
Matera_the_Mad
2 / 0
10th Nov 2018
8th Dec 2018
This is not my ultimate goal, but it may make some users happy ;). Draw with sand, erase with stone.

Comments

  • XGEM_Gaming
    XGEM_Gaming
    21st Nov 2018
    I uploaded a subframe super fast ARAY bridge maker, but it's like the very basics of subframe :\ so IDK if that counts or not.
  • Matera_the_Mad
    Matera_the_Mad
    15th Nov 2018
    I have enough idea how subframe works that It makes me too lazy to go there......
  • XGEM_Gaming
    XGEM_Gaming
    11th Nov 2018
    I did get a rather pixelated prototype of an RGB doodle board working though: 2349441
  • XGEM_Gaming
    XGEM_Gaming
    11th Nov 2018
    *Groan* Iv'e never studied subframe tech so I have no idea at all how it works...
  • Matera_the_Mad
    Matera_the_Mad
    10th Nov 2018
    The problem is preventing spark crossover. When things are close enough to look good, they cross over, loop, and generally misbehave. Putting enough distance between components spoils the RGB effect. 'Tis a tough puzzle. Maybe subframe tech would help, but oh the tedious hours........
  • XGEM_Gaming
    XGEM_Gaming
    10th Nov 2018
    *NSCN-DTEC
  • XGEM_Gaming
    XGEM_Gaming
    10th Nov 2018
    This is pretty nice! I think I might know of a way to implement RGB; You can use different colored powerable elements for starters, then have pscn with a different DTEC ctype for the red, green, and blue. And finally, for erase, just have one PSCN-DTEC that turns off the whole pixel. I'll start work on that soon!