2D TPT has ~240000 pixels to render. If you made the length the same as the width, then every frame a PC would have to render 144000000 different voxels. Possible, but extremely resource intensive and would likely require some of the best commercially available computers to get just a decent FPS, and I'm not even sure about that.
for me it's actually not imppdssdibh;.lope4 to lick my elbow.
if you spark it a lot or add a battery in middle there will be a green light appear
@TheArchitect Only thing that matters is that it is possible :p
ludapecurka123, making this game 3d would make it incredibly resource-intensive. For every layer you add in the y-dimension, it would be like running a whole other window of TPT. Plus each layer would need to interact.