odawg06
odawg06
1 / 0
16th May 2019
17th May 2019
No Description provided.

Comments

  • FyrHeadOG
    FyrHeadOG
    18th May 2019
    ID:2422588 here, you can use some white to add texture
  • FyrHeadOG
    FyrHeadOG
    18th May 2019
    the ends of the ground where there's no smudge is perfect
  • FyrHeadOG
    FyrHeadOG
    18th May 2019
    we can go for a rougher ground and kind of a grainy texture on the bricks/rocks
  • Valerius_Paipikus
    Valerius_Paipikus
    18th May 2019
    Now it's better.
  • odawg06
    odawg06
    17th May 2019
    Ok, thanks.
  • Valerius_Paipikus
    Valerius_Paipikus
    17th May 2019
    You need not to be upset if you can do better than this, but if you can't... There's a more deep reason to be upset then comments.
  • Valerius_Paipikus
    Valerius_Paipikus
    17th May 2019
    You need very lesser blur or not using blur at all. You need to make different objects in one and making them different. You need more diversety.
  • Valerius_Paipikus
    Valerius_Paipikus
    17th May 2019
    I see here just lots of blur and nothing more. Zero detailing and ideas in this work. That's why it's bad.
  • odawg06
    odawg06
    16th May 2019
    Thanks for the input. I'll give some too, if ya don't like it, tell me why and how to improve, instead of blantly critisizing it for the sake of upsetting me. Thanks.
  • Valerius_Paipikus
    Valerius_Paipikus
    16th May 2019
    Bad even for first time.