007LLAMA1
007LLAMA1
7 / 1
29th Aug 2019
10th Jan 2020
Each notch represents a particle observed in that spot when paused. As you can see, they come in discreet values. This is because of subframe skipping.
science photon teleport graph quantum particle accelerator detector data updated

Comments

  • zqasd
    zqasd
    10th Jan 2020
    Do !set ctype ldtc {element} to set the element my detector spots
  • zqasd
    zqasd
    10th Jan 2020
    id:2500340
  • zqasd
    zqasd
    10th Jan 2020
    Ok, did the detector
  • zqasd
    zqasd
    10th Jan 2020
    Subframe can do that
  • 007LLAMA1
    007LLAMA1
    10th Jan 2020
    @nukers473 May need a really quick detection rate, the particles practically teleport near the end
  • nukers473
    nukers473
    9th Jan 2020
    I'm working on an automatic finder uswing piston and detector so expect that soon
  • 007LLAMA1
    007LLAMA1
    9th Jan 2020
    Ura_Ura yeah,still collecting data. When you click play and pause, the particles tend to be at these points in the accelerator. Depending on your framerate/lag they can be different, but some spots never appear on ANY framerate. Trying to find those.
  • Ura_Octostar
    Ura_Octostar
    26th Nov 2019
    ???????? +1
  • 007LLAMA1
    007LLAMA1
    29th Aug 2019
    I will try to update the data daily.
  • 007LLAMA1
    007LLAMA1
    29th Aug 2019
    Would someone like to remake this, but change the cloner to electrons or neutrons? Erase the tick marks and collect data for other particles. I'm interested if the results would vary.