Attempting to calculate all possible ways to arrange particles on the screen. | Please tell me/help in the comments if I made any mistakes.
Comments
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Ah yes. Well, you could just go with the hard limits of the particle properties but if you're only going for valid / useful configurations, yeah no idea.
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LBPHacker: I tried to calculate all combinations of properties of one particle alone and I don't have enough information (the min and max value a property can be before it gives and error/is even useful to set to that value and whether even some properties even have any use.
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coryman: I was actually thinking about that, but I'm not sure how to calculate it
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...nvm , understanded
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@JusticeFighter , so that mean 4! = 4^4 ?
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! is the factorial, means multiply every number up to that one. For example, 4! is 1 * 2 * 3 * 4 = 24.
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Arranging particles is one thing, but if you include particle type in the calculation, to me it seems sort of incomplete without the other properties. Many elements change completely when tyou fiddle with their properties.
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what means "!" in numbers ?
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If you wanna be really nitpicky, there are ways to stack particles (with no limit of particles per pixel other than the total particle count). Maybe another calculation taking that into account, if possible? :P