expunged
expunged
57 / 3
9th Oct 2020
9th Oct 2020
When the life of SPNG is set to particular ranges of values it becomes white. Looking at the source code, SPNG determines its color from a value 15 times the life, & white SPNG has a life value which when multiplied by 15, overflows to a negative number.
spone sponge white spng

Comments

  • jacob1
    jacob1
    10th Oct 2020
    There's probably lots of stuff like this. The graphics code in TPT is really primitive, and subject to overflows like this in a lot of elements. Maybe we'll fix it sometime.
  • expunged
    expunged
    10th Oct 2020
    Unfortunately, if you try to save SPNG with high life values, it gets rounded down to 65535, so to use it in saves, you need to modify the life of the SPNG after the save is loaded. In this save I use FILT with LSNS to overwrite the life of the SPNG at the top..
  • RegisteredUser
    RegisteredUser
    10th Oct 2020
    +1 nice!
  • plutoniumfusion
    plutoniumfusion
    10th Oct 2020
    Interesting discovery! I think I can use this in somewhere...
  • KyYay
    KyYay
    10th Oct 2020
    green lava looks really weird
  • Beatless123
    Beatless123
    10th Oct 2020
    Also try COAL with 100 life.
  • expunged
    expunged
    10th Oct 2020
    If you mess with the life value of LAVA, it can change to non-orange colors such as green, but it won't last long.
  • LeGasp
    LeGasp
    10th Oct 2020
    ?????????????''''''''
  • ShatteredNova
    ShatteredNova
    10th Oct 2020
    I wonder what discoveries have the potential to be discovered by pure happenstance....welp, I'll go and test stuff out. +1 btw, never knew about the life calculations for sponge
  • terraria2013
    terraria2013
    10th Oct 2020
    Nice Mandelbrot PFP