dashdev
dashdev
4 / 1
19th Mar 2021
19th Mar 2021
Unpause to watch the sim. I've just figured out how to make a multi-directional pipe. In a multi-directional pipe (mdp), every material acts like a gas. Feel free to copy!

Comments

  • R4WLYX
    R4WLYX
    20th Dec 2021
    wow I never new this could be useful thanks for the tutorial!
  • dashdev
    dashdev
    19th Mar 2021
    i explained that as well as i could, so i hoped that helped!
  • dashdev
    dashdev
    19th Mar 2021
    thats how the tmp will determin the direction of the pipe
  • dashdev
    dashdev
    19th Mar 2021
    basically tmp 524288 (green) will dump its contents to tmp 786432 (blue), and that will dump to tmp 262144 (red). If all the tmps are the same, it will just flow in random directions. If a pixel of pipe doesnt have a tmp of one of those 3, it will convert back to the unformed pipe.
  • dashdev
    dashdev
    19th Mar 2021
    the tmp also determins what the color will be
  • dashdev
    dashdev
    19th Mar 2021
    all the same*
  • dashdev
    dashdev
    19th Mar 2021
    yeah so in pipes, any material will be given random movement, to make it look better, and movement in the direction of the pipe (which is determined by the pipe's tmp). So if the tmp of the pipe is all the some, it will only have the random movement, causing whatever you put in the pipe to act like a gas and not really flow in one set direction.
  • bryiscool
    bryiscool
    19th Mar 2021
    thanks!
  • bryiscool
    bryiscool
    19th Mar 2021
    ah so thats why when you copy pipes it works like that