IWONTFORGETTHISNAME
IWONTFORGETTHISNAME
2 / 1
28th Aug 2022
28th Aug 2022
No Description provided.

Comments

  • IWONTFORGETTHISNAME
    IWONTFORGETTHISNAME
    28th Aug 2022
    it doesnt work for you because youre meant to delete the rest of the diamond in the outcome tube, i made this optional so that you can use it to compact things like THDR into one pixel too.
  • IWONTFORGETTHISNAME
    IWONTFORGETTHISNAME
    28th Aug 2022
    those 2 random holes mark the central point of each vertex, since the triangle itself has some width, the final pixel of the output tube is the third one, they mark the exact position for the vertices
  • IWONTFORGETTHISNAME
    IWONTFORGETTHISNAME
    28th Aug 2022
    it is not easy to make, its not a regular triangle, each side has the exact same length, which is hard to achieve by only using the scaling option with the cursor triangle shape
  • Techno_Dragon
    Techno_Dragon
    28th Aug 2022
    why is there 2 random holes in this?
  • FanEnjoyer
    FanEnjoyer
    28th Aug 2022
    The funnel doesn't even work
  • Techno_Dragon
    Techno_Dragon
    28th Aug 2022
    eh, seems pretty easy to make. You could've just pressed tab 2 times, stamp and then rotate, or press alt + shift when using dmnd