The polar-orbiting moon of Arbolio.Extremly fine dust and frigid nights make this world harsh,but valuable.Form new alliances,trade or conquer other nations,and eventually terraform this new land. (max players:14)
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Nice. Kilburn is going to immediately ship up a dome with life support, lots of manufacturing capabilities , a living quarters and a small lab. Land it close to the alien wreck we found but not too close.We will also bring mining equipment and mine into a hill or the ground at the landing sight and bury the dome and cover it with lunar soil apart from the entrance witch will stick out. For added protection against radiation and asteroids on top of the built in protection from the dome.
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aCreativeAndroid:You can still join as a previous nation when moving to a new planet.
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Nobody answered my question?
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Send in a small scout driller probe to get closer to the extremely large ruin. The scout probe has gravitational sensors, alongside your classic temperature, pressure, moisture, and radar sensors, alongside a LIDAR scanner.
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Unity_Lost:Your assault mech radar systems have mapped out an extremely large ruin deep underground that was originally confused for a cave system.It's center contains a very large spherical structure,which also seems to create a negative gravitational force.
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This wide is getting boring, unsurprising considering the amount of players and the setting. I'll probably stop being active on this.
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@Unity_Lost - Where are you getting all this stuff from? When did you build those mechs or the required research and industry to build them?
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Start investing on research. Research material science for tougher metals to use for mining, whilst using the archeology sites to dig through ruins.
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And send a bunch of scouting spacecraft to this following cluster of potential archeology sites: id:3094568
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Use the construction ships in 226, 178 to establish a second mine, a spacecraft runway, a mech factory, a research center, and a thorium power plant.