Add random velocity and pressure
makes it have to render more causing higher chance of crashing due to render if invalid size isn't reached
Also use an element with a glow effect and random temps
i guess this would just be like attempting to make a terrabyte zip bomb in TPT
al_powder: non e hole is actually 5 :nerd:
To layer, place as many particles as you want (non-ehole 4, ehole 1499(maybe)) and use the PROP tool to set the x or y to the same pixel