creator_of_fail
creator_of_fail
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8th Dec 2025
10th Dec 2025
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  • creator_of_fail
    creator_of_fail
    15th Dec 2025
    acuccoder it works through DTEC serializing(there's a save all about FILT serialization) the ctype of photons into FILT so that a trail of (in this case)white FILT is drawn when the photons go next to the DTEC. And PigLover, that's ok.
  • PigLover5
    PigLover5
    12th Dec 2025
    creator_of_fail sorry (still angre for some reson :( )
  • acuc0d3r
    acuc0d3r
    12th Dec 2025
    how does it work?
  • 1stHuman
    1stHuman
    11th Dec 2025
    this reminds me of pi
  • pseudomon
    pseudomon
    11th Dec 2025
    this is FAR from being the same exact as id:2793571
  • creator_of_fail
    creator_of_fail
    10th Dec 2025
    PigLover5 you made a save also called "photon effect" in 2021(which has one vote, so I doubt I saw it and copied it), it shows photons being created and bouncing around a solid box while my save has dtec+filt marking the locations of preexisting photons which loop around the screen. Our saves are drastically different and only share part of a name.
  • Castleastle
    Castleastle
    10th Dec 2025
    Their velocity is set to two integers upon being created, this "effect" is no more complex than saying sand falls or iron stays in place.
  • EvilNicky
    EvilNicky
    9th Dec 2025
    basic but surprising
  • PigLover5
    PigLover5
    9th Dec 2025
    so don't even THINK of claming responsabellaty for this or else.
  • PigLover5
    PigLover5
    9th Dec 2025
    i am sure that i did something like this a long time ago