Timmy236
Timmy236
22 / 2
11th May
12th May
You can change the settings of the tree by changing the temp, tmp, and tmp2 of the delays and crays and pstn.
tree growing

Comments

  • Timmy236
    Timmy236
    18th May
    ill try to implement it tho
  • Timmy236
    Timmy236
    18th May
    I actually thought of that idea for this tree but when i tried it, it didn't grow.
  • OberonPermafrost
    OberonPermafrost
    17th May
    Hey i made a custom root that eats PSTE, it removes the water from it and increases the life of SPNG, the clst is the nutrient and is removed after generating a spark, a detector reads the spngs life and generates sprk, using and logic gate the two sparks result into the final output, that makes the tree grow
  • Timmy236
    Timmy236
    17th May
    The leaves DO spawn you just need to wait till it grows.
  • Timmy236
    Timmy236
    17th May
    Thank you for the sign trick, i will link it.
  • thegamerkid
    thegamerkid
    17th May
    No leaves? Also use {c:<id>+<text>} in the sign to link to another save
  • Keshimarukoy
    Keshimarukoy
    16th May
    Timmy236: Mine is breakable and only using "organic" materials/parts and not machinery, but yours is good
  • xhrqnx2
    xhrqnx2
    15th May
    test comment
  • Timmy236
    Timmy236
    14th May
    I see the illusion that the plants are growing keshimarukoy, your plants are restricted by deco boundaries and need EXTERNAL reasources to grow, this tree that i made, it grows by itself, no extra pixels and is not restricted by any game functions, meaning if the game was infinite, this tree could be set to grow forver.
  • klaotte003
    klaotte003
    14th May
    make lepidodendron using that