Two suggestions for devs/modders

  • Jackeea
    17th Sep 2011 Banned 0 Permalink
    This post is hidden because the user is banned
  • BloodLust
    17th Sep 2011 Member 0 Permalink
    I took may precautions too :D

    Title, says suggestions for modders/devs
    Took enough time to not massacre the spelling/grammer
    Used big words
    Explained it in detail
    Used only the two best ideas floating around in my head ( i generally have a couple floating around in my head, only a few end up fully developed tho )
  • Jackeea
    17th Sep 2011 Banned 0 Permalink
    This post is hidden because the user is banned
  • BloodLust
    17th Sep 2011 Member 0 Permalink
    If youve ever tried to make a functioning LCD screen you'd understand, it either , doesnt work OR ends up with like 10x10 blocks of 5x5 lcd pixels takes over most of screen, this way there would only need to be a single pixels width of insl between each block of lcry
  • Jackeea
    17th Sep 2011 Banned 0 Permalink
    This post is hidden because the user is banned
  • BloodLust
    17th Sep 2011 Member 0 Permalink
    well if the devs/mods get this to work the same theory should apply coding wise, just a different element

    so...yes...i think
  • Jackeea
    17th Sep 2011 Banned 0 Permalink
    This post is hidden because the user is banned
  • BloodLust
    17th Sep 2011 Member 0 Permalink
    eh kinda,

    basically you would have two wlcr ( i like wlcr better than wcry :P ) at same temp

    then you turn one on with pscn then the other turns on , if you turn off one on with nscn then the other turns off

    EDIT: one sec ill make a visual explanation save :P

    EDIT here it is

  • ubuntupokemoninc
    17th Sep 2011 Member 0 Permalink
    I'm not saying there bad, but latly it seems like tpt as gotten "looser" on useless elements, it looks more like someone mod now, example bubble water?!?!?!?!?!!!!! really, I don't mean to make this person mad whoes idea that was, i havent been on the forum in a while (maybe something happened that i missed, but... what ever