Feynman's Mod

  • FeynmanLogomaker
    9th Mar 2015 Member 0 Permalink

    I'm working on that, but I don't think it's that simple.

  • FeynmanLogomaker
    13th Mar 2015 Member 0 Permalink

    Sorry, I accidentally deleted the text plotter utility, so I just released a small update fixing that. You can press ctrl-t to use it, and the interface is really simple.

  • FeynmanLogomaker
    25th Mar 2015 Member 0 Permalink

    Sorry for the bump, but I'm completely dry on ideas - does anyone have suggestions? I'll probably be willing to implement almost anything at this point.

  • DanielGalrito
    25th Mar 2015 Member 0 Permalink

    ... Nuclear physics? :D

  • io
    25th Mar 2015 Member 0 Permalink

    Someone else has problems with Ctrl+Shift+Click ?

  • Kikkin
    25th Mar 2015 Banned 0 Permalink
    This post is hidden because the user is banned
  • Factorial
    26th Mar 2015 Banned 0 Permalink
    This post is hidden because the user is banned
  • TPT-BANK
    27th Mar 2015 Member 0 Permalink

    Is there anyway to comment and maybe vote, on the TPTNET server without using a TPTNET account, and instead using a regular powder toy account?????

  • Lord_Bowserinator
    27th Mar 2015 Member 0 Permalink

    @FeynmanLogomaker (View Post)

    1.  In game stopwatch
    2. Plasma ball
    3. Password protection
    4. More sign types, ie {ctype}, {version}, {id}, etc...
    5. Options such as melt everything, clear spark, clear energy particles, etc...
    6. Pin menus
    7. FAST/SLOW Tool
    8. SSED (Super seed) Can grow into:

      • Tree

      • Jungle Tree

      • Oak

      • Giant oak

      • Arctic pine

    9. Bush

    10. Grass

    11. Random terrain

    12. Buildings

    13. Flowers made from decoed PLNT

    14. Fungi (Maybe make new tmp2 format for PLNT or VINE maybe) Fungi would grow slowly in a pile and release spores like pollen or SSED (Each seed would have different colors and lightness/advection depending on their tmp

    15. If tmp=something special grow ctype

    16. -If VINE has special tmp behave like FLWR or FNGI, (Make it display those names in the HUD) Also if tmp2=something and wood tmp2 is 200 then don’t grow   I don't know... i just stole a lot of stuff from my mod