Version 50 beta feedback

  • gaiix
    21st May 2011 Member 0 Permalink
    @Simon (View Post)
    For the love of god - re-enable the heat between a deut / neut reaction - its the fastest way to get heat in the game and a tonne of saves will be ruined.
  • Avamander
    21st May 2011 Member 0 Permalink
    stickmans fall through walls :(
  • kaan999
    21st May 2011 Member 0 Permalink
    @abaabaabaaba4 (View Post)
    It also happens with Fire
  • outi
    21st May 2011 Member 0 Permalink
    Ok, i've checked NTCT ant PTCT - they reduce its temperature when they are hot but not raise when cooled
  • Tellet
    21st May 2011 Member 0 Permalink

    gaiix:

    @Simon!116319
    For the love of god - re-enable the heat between a deut / neut reaction - its the fastest way to get heat in the game and a tonne of saves will be ruined.

    +1 cause who changes properties of the elements that were earlier? It scr*ws up saves and makes ppl pissed off, cause their ideas with using some materials just broke down...
    And also, changing the position of the elements isn't good- dmnd in solids? It's like you went from left to right hand traffic and hit the doors every time you want to change the gear...
  • Neospector
    21st May 2011 Member 0 Permalink
    @Tellet (View Post)
    I see nothing wrong with moving DMND into solids. It is just an indestructible solid, to be exact.
    DEUT now reacts when compressed more. Do set life deut 99999999 for a larger explosion.
    It's one console command. I edited my saves in less then a minute.
  • jacksonmj
    21st May 2011 Developer 0 Permalink
    @outi (View Post)
    That's deliberate, and is the way they have always behaved. They never raise their temperature, only cool themselves.

    @Tellet (View Post) @gaiix (View Post)
    That was a bug caused while improving the reaction and making the temperature increase depend on how concentrated the DEUT is. In the next version, the heating effect has been increased to more closely match the behaviour in v47.

    @Avamander (View Post) and others
    Yes, STKM is going through walls more often than usual in the beta. This has now been fixed.
  • Tellet
    21st May 2011 Member 0 Permalink
    @Neospector (View Post)
    But if going that way- dmnd should burn @ temp higher than 1000*C and should transform into graphite in electric arc, and it doesn't- that's why it should be in special.
    Setting high life to deut just expands it and flows all over the screen... I dunno, what's the idea of changing such elements? Why don't just leave them alone?
  • Neospector
    21st May 2011 Member 0 Permalink
    @Tellet (View Post)
    DMND is not necessarily Diamond. Please cease to thinking of DMND as diamond.
    Setting the life of DEUT is like compressing it. Compress it naturally and super heat in. See what happens. It should fill the whole screen.
  • Tellet
    21st May 2011 Member 0 Permalink
    @Neospector (View Post)
    Well, i just set the life, without setting temp and
    http://img856.imageshack.us/img856/7351/wtfps.png
Locked by Simon-: Beta is over