Concrete mixing

  • jansuki
    12th February Member 0 Permalink

    RSST and RSSS were added, they can turn into anything so?????????? whats ur point, 

  • ALumpOfPowderToy
    13th February Member 0 Permalink

    @MachineMan (View Post)

     75% realistic is already far too much. If anything, the MOST it deserves is a 25% for Snell's Law and fission.

     

    An element that turns into any other with pressure is NOT in the game, and can't be recreated (unless you're looking for jank).

    Besides, PSTE(SAND) is unintuitive.

     

    We'll leave it up to the developers to add. I'll make a PR.

     

    Also, to keep old saves with PSTE(X) working, I'll make it so it only works when tmp == 1.

    Edited once by ALumpOfPowderToy. Last: 13th February
  • jansuki
    13th February Member 0 Permalink

    has any save ever used pste with a ctype tho, pste doesn't do anything with ctype currently

  • ALumpOfPowderToy
    13th February Member 0 Permalink

    @jansuki (View Post)

     You could accidentally set the ctype while trying to set the ctype of another element with PROP.

  • Leaf1
    14th February Member 1 Permalink

    Great idea! So now I can automate concrete production to use in factories and black the skies out with soot and hexavalent chromoium!:D

  • MachineMan
    16th February Member 0 Permalink

    @Leaf1 (View Post)

     I'm glad someone's talking about the feature I suggested on this thread, instead of PSTE turning into any element.  I was ready to request this thread to be locked, because people kept talking about PSTE turning into every element, even though I said twice that we were getting off topic; it felt like my thread was being hijacked.  We don't have hexavalent chromoium, but here's an upvote and a smiley face for helping me get things back on track. 1+ :]

    Edited 2 times by MachineMan. Last: 23rd February
  • jansuki
    16th February Member 2 Permalink

    Still, it would be useful, and this is related to pste ctype's.

  • MachineMan
    23rd February Member 0 Permalink

    @jansuki (View Post)

    @ALumpOfPowderToy (View Post)

     I said three times that this this thread is for talking about PSTE turning into CNCT with heat after having mixing it with SAND, not for talking about PSTE turning into any element that matches it's ctype with pressure or otherwise.  I was just trying to suggest a feature I thought would be useful and give SAND another practical use besides GLAS production (landscapes is not a practical use); instead I find myself having to say again and again that PSTE turning into every element makes no sense and that we already have RSST/RSST for this.  If you want PSTE to turn into any element, go make your own thread about it; I'm not interested, and I don't like my thread being hijacked.  Two downvotes and angry faces for both of you--one each. -2 >:[ >:[

     

    TO DEVS AND MODS:  I'm so sorry you had to see that; I'm usually a chill guy, but I just couldn't take it anymore.  I hope you can forgive me for losing my temper, and that hope you consider my idea about PSTE heating into CNCT after having been mixed with SAND.  But I also humbly request that this thread be locked so that I can focus on brainstorming other ideas instead of what I hope isn't a lost cause.

    Edited 3 times by MachineMan. Last: 23rd February
  • Hunter1
    24th February Member 0 Permalink

    nah PSTE has got to be the new CTYPE-transformer

     

    also we need a real name for elements which turn into their ctype under certain conditions

     

    also what's wrong with PSTE turning into it's ctype? it wouldn't hurt the premise of PSTE+SAND becoming PSTE(CNCT)

    Edited once by Hunter1. Last: 25th February
  • jansuki
    25th February Member 0 Permalink

    Machineman, i was simply suggesting an idea,