So, no turning back to normal deut? Well, same as it was with spark- rebuilding all the saves that used to work normally. The second thing, deco- ehh understanding which color means what in ppl saves and tons of paintings made by programs, do we really need this? I think it's going the same way as the powder game-"... and version xxx presents- NEW BACKGROUND!" Also a bug, or another new version feature: Invisible should be invisible to anything when under pressure right? So how it makes neutrons from photons even if it's under pressure???? And glitches that were some verions ago, still aren't solved....
@mniip(View Post) Maybe. But @cracker64 has done most of the work on the decoration layer so far. I might improve the colour picker if I run out of other things to do.
if you are going to make new elements then please dont replace the name of them like vent or vacu (which are basically bhole and whole) i would suggest better nukes though all there are is neutrons try mixing elements and make radioactive waste that looks like the radioactive dust. the one thing that i would strongly recommend is fixing plasma. its not a liquid nor a gas that's why it is called plasma!
@lordtaco(View Post) 1) It makes more sense for them to be VENT and VACU, otherwise it doesn't follow Newtonian Gravity. 2) A. PHOT are radioactive 2) B. Radioactive waste has been suggested and rejected, no need for them. 3) Plasma can be either blood plasma, the liquid, or a very hot ionized gas, like in plasma balls:
I also have a little problem. In the deco. layer, right click is erase right? Well it seems to paint black instead of erase. So as well as painting over any other paint, it will paint over elements too.
And with the current DEUT, I didn't like it for awhile, but what I like about it is, on a small scale, it melts things less and creates pressure, which is a little more realistic for a nuclear bomb. But if this breaks saves, I understand. I had to do a little tweaking with a DEUT bomb I was making.