Version 50 beta feedback

  • BOOMBOOMBOOM
    21st May 2011 Member 0 Permalink
    ok. two things: one: THANK YOU FOR FINALLY COMPILING FOR MAC! ALL HAIL DEVELOPERS! second: When I open powdertoy in fullscreen the colors are extremely messed up. The white turns yellow, blue turns red, purple turns green, etc. and also, for some reason, every time i open something newtonian gravity turns off, making it inconvenient.
  • dnerd
    21st May 2011 Member 0 Permalink
    @BOOMBOOMBOOM (View Post)
    that fullscreen bug is well known.
  • BOOMBOOMBOOM
    21st May 2011 Member 0 Permalink
    another problem I noticed (that im sure has been noted before) is that glowing objects maintain their original glow color when decorated. This means that, for example, if you color fire, the only thing that gets colored is the actual particle itself (which is usually black) and the glow stays orange/red/yellow. another problem: ambient heat does not undo when u press ctrl+z. It stays the same, which is kinda bad. My rubidium dentonator keeps melting.
  • i80r
    21st May 2011 Member 0 Permalink
    I think solids should pass less air than they do. It would be much more better
  • iceicebaby
    21st May 2011 Member 0 Permalink
    This doesn't affect me that much, but when you have a line of Grav Wall, and put a Black hole next to it, then delete the wall, the area where the wall was still lacks the gravitational pull of the black hole, furthermore, even if you add a new black hole, the area where the wall was is not affected by the gravity from the hole. If this is unclear, i can post a pic
  • Simon
    21st May 2011 Administrator 0 Permalink
    @iceicebaby (View Post)
    Don't worry, I already know about that bug, the gravity mask isn't updated when you use the delete tool.
  • tomastarkie
    21st May 2011 Member 0 Permalink
    i just had an idea what about you make hot air rise and cold air sink?
  • iceicebaby
    21st May 2011 Member 0 Permalink
    @Simon (View Post)
    @Simon (View Post)
    Thanks Simon, I was also just wondering if there is any way to use 'Sign' to show ambient temperature? I am not trying to suggest some addition, I can barely even imagine how much work you guys have already put into TPT, i was just wondering if it is possible using what has been published
  • watereye
    21st May 2011 Member 0 Permalink
    I just got a idea.

    GRTY

    You can control the newtonian gravity like wind.
  • baizuo
    21st May 2011 Member 0 Permalink
    I don't know whether is this a bug:
    0. Draw a circle of gravity wall
    1. Draw some black hole inside

    The gravity of the black hole will spread out...however it shouldn't, in my mind
    Edited by baizuo, 2011-06-13 07:18:25
Locked by Simon-: Beta is over