Figure 1: Left: Fill water and O2 (or other gas) like this Mid: Water equalization process...though it shouldn't. Later, the water and gas was in the same place (check figure 2) Right: Delete the whole thing. Still some gas left, which were stuck in the water just now
Figure 2: (view in fancy) You can clearly see that water and gas in the same place
@keperitan(View Post) Herp. Beta has liquids equalisation, not pressure. I tried applying 2 tons of air, and it didn't shove the water to the other side.
Yes the water normally sees gas as a place it can move, which is normally never above itself, and the water equalization doesn't do any swap, it just moves, I can fix this. Also, this has nothing to do with pressure (but we are looking into it a bit) or anything at all, I said it was a sneaky way, which works fairly good.
@cracker64(View Post) I can figure that out. There's no "air" in TPT actually ;P Pressure or fluid simulation might be a critical lag for most players, I do not recommend myself. But in TPT, we can do it a sneaky way...that's enough. And thank you @cracker , for the development, and for everything.