Hi guys this is an idea I quickly thought of for all TPT metals such as TTAN and NSCN.
In real life metals expands and contracts based on temperature, so why not in TPT?
When heated the metal would grow pixel by pixel, but anything that wasn't originally created by us (the metal that has epanded) would get a tmp or life to determine when it would disappear if the metal is cooled.
This feature should be enabled with tmp2 otherwise it may break current saves.
Uses:
- New types of heat sensors
- Realistic city saves (bridges that grow and shrink)
These are just a few things I though of but I am happy to add suggestions.
Cool thought, after a couple days thinking about it in a dark room, I agree. :)
Basicly making it solid mercury?
Not as much as that just a few pixels each way