Metal Addition

  • circovik
    16th Aug 2012 Member 6 Permalink

    Hi guys this is an idea I quickly thought of for all TPT metals such as TTAN and NSCN.

     

    In real life metals expands and contracts based on temperature, so why not in TPT?

     

    When heated the metal would grow pixel by pixel, but anything that wasn't originally created by us (the metal that has epanded) would get a tmp or life to determine when it would disappear if the metal is cooled.

     

    This feature should be enabled with tmp2 otherwise it may break current saves.

     

    Uses:

    - New types of heat sensors

    - Realistic city saves (bridges that grow and shrink)

     

    These are just a few things I though of but I am happy to add suggestions.

  • lorddeath
    16th Aug 2012 Member 0 Permalink

    Hmmm..... I totally agree nice idea and +ing ur rep

  • Sergeant_Starfruit
    16th Aug 2012 Member 0 Permalink

    Cool thought, after a couple days thinking about it in a dark room, I agree. :)

  • Potbelly
    16th Aug 2012 Banned 4 Permalink
    This post is hidden because the user is banned
  • circovik
    16th Aug 2012 Member 1 Permalink

    Ahh... did you read it saying to have this activated by tmp2? I don't think you did.

  • grandmaster
    16th Aug 2012 Member 0 Permalink

    @circovik (View Post)

    Basicly making it solid mercury?

  • Poorsoft
    16th Aug 2012 Member 0 Permalink

    Great idea Circovik, again. Would maybe switches possible, and stuff like that. +1'ed it too, like first post.

  • circovik
    16th Aug 2012 Member 0 Permalink

    @grandmaster (View Post)

    Not as much as that just a few pixels each way

  • plead-for-destruction
    16th Aug 2012 Member 0 Permalink
    @circovik (View Post)
    This has been rejected (a similar idea).

    not sure why though, useless i suppose :P
  • circovik
    16th Aug 2012 Member 0 Permalink

    I did a quick search but found nothing the same as this.