Name: SAPR
Type: GOL-like
Rules: same as another suggestion GLDR
Colour: Silver
Reactions:
- before1 + before2 = after1 + after2
SAPR + FIRE = INSL + SMKE
SAPR + PLSM = DMND + NBLE
SAPR + LAVA = TTAN + STNE
SAPR + ICE = LAVA + ICE
SAPR + PHOT = SAPR + BRAY
SAPR + SPRK = PHOT + SPRK's ctype
SAPR + WATR = SAPR + SAPR
SAPR + INSL = SAPR + SAPR
SAPR + DMND = SAPR + (DMND and SAPR)
SAPR + TTAN = SAPR + SAPR
SAPR + PLNT = SAPR + SAPR
SAPR + <-30 Celsius = INSL
SAPR + >100 Celsius = INSL
SAPR + >300 Celsius = TTAN
SAPR + >3000 Celsius = DMND
SAPR + >7000 Celsius = Freeze
SAPR + inf Celsius = Freeze + DMND + TITAN + INSL + WATR + ICE + other freezing elements
Uses:
- takes actions to shield other elements from heat, so you can use it to prevent a weak area from being burnt or frozen.
- uses a GOL variant syntax so you can tell where it shall go to protect a weak area.
Sounds cool but I think it would be a real pain in the ass to code it
you might want to change the reactions with dmnd; the devs will never code dmnd reacting with anything.
nmd:
you might want to change the reactions with dmnd; the devs will never code dmnd reacting with anything.
That is the reason I put (DMND and SAPR). The DMND will be untouched but SAPR particles will grow.