Bug in Find Mode

  • QuanTech
    5th Jan 2017 Member 0 Permalink

    When you Ctrl-F [FIND] BRAY, if the BRAY's life is very low (it will be almost invisible), it would have the same opacity in find mode, which is a bit annoying. I could have made a pull request for this if I knew what file find mode was located in >: 

    i can't understand dat graphics code xD


    So the BRAY needs to show up normally with 100% opacity in [FIND] mode.

    Edited 2 times by QuanTech. Last: 6th Jan 2017
  • TPT_PL
    5th Jan 2017 Member 0 Permalink
    Do... do you talk about jacob1's mod?
    If so, why not to post on his thread?
  • zaccybot2
    5th Jan 2017 Member 0 Permalink

    It's in renderer.cpp but I don't know the directory, sorry. 

  • jacob2
    5th Jan 2017 Member 0 Permalink
    Weird, it works in my mod for both find mode types, and the code should be the same.
  • QuanTech
    5th Jan 2017 Member 0 Permalink

    @TPT_PL (View Post)

    It does work in jacob1's mod, but not in original TPT, which is why I made this bug report.

    @zaccybot2

    I'll check out renderer.cpp

    @jacob2

    Well, it seems the code isn't the same

    Edited once by QuanTech. Last: 5th Jan 2017
  • fallencrow305
    5th Jan 2017 Member 0 Permalink

    @QuanTech (View Post)

     You're right, I just tried this. In find mode in original TPT, the BRAY fades as you step frames, making the find tool useless for finding low-life BRAY. Although, I'm really not sure what you need to find low-life BRAY for :P In Jacob1's mod, it works just fine, so maybe try using that if you need to until this gets fixed.

  • QuanTech
    6th Jan 2017 Member 0 Permalink

    @fallencrow305 (View Post)

     *Sigh* the prophecy is true, jacob1's mod always wins.

    nvm that's the potato army