Antimatter not producing lots of energy

  • Bishifted
    22nd August Member 0 Permalink

    Antimatter in the real world changes everything it touches into energy, but in the game, it only changes it into... a few photons? It's gamma radiation, but its only a small amount unless the powder toy is on a microscopic scale.  I want the reaction to be extremely fiolent releasing multiple energy particles, since antimatter changes everything into pure energy.

  • linfuciuscont
    22nd August Member 0 Permalink

    I remember seeing a C++ mod (perhaps The Realistic Physics Mod) where AMTR would produce loads of energetic gamma rays, making it great for starting fusion. There are also some Lua scripts with elements that change everything they touch into hot energy particles. As stock AMTR is so much less realistic than those elements, there has been a running joke that AMTR in stock TPT is more like bees. Look in the comments of this save:

    Edited once by linfuciuscont. Last: 22nd August
  • AerospaceFan
    22nd August Member 0 Permalink

    @linfuciuscont (View Post)

    during the 2 years i had an account here, i have never seen anyone say its like bees

  • Bishifted
    22nd August Member 0 Permalink

    @linfuciuscont (View Post)

     why don't they add it to the vanilla game? 

  • linfuciuscont
    22nd August Member 0 Permalink

    @8a742ce284f535d3200 (View Post)

     My best guess is that the devs don't want a repeat of the FWRK/FIRW situation where they ended up with confusingly similar elements to avoid breaking saves.

  • Bishifted
    22nd August Member 0 Permalink

    At least the devs make it release the same particles as a sing explosion!

  • velsuki
    23rd August Member 0 Permalink

    @8a742ce284f535d3200 (View Post)

     That again, would still break saves

  • Bishifted
    23rd August Member 0 Permalink

    @velsuki (View Post)

     Almost every change someone wants to make results in breaking saves; why?

  • velsuki
    23rd August Member 0 Permalink

    @8a742ce284f535d3200 (View Post)

     Because if you have a save utilizing a mechanic, and the mechanic changes, no shit it wont work

  • Bishifted
    23rd August Member 0 Permalink

    @velsuki (View Post)

     But this is adding; amtr keeps everything even the ahhinilation property but adding to that it spawns whatever.