how to know if a neighbouring element is sparkable? like you have a element that does stuff and once its done doing the stuff it sparks all neighbouring sparkable elements (im very bad at explaining)
I think the SPRK checks in a 1 or 2 px radius (1 or 2 pixel in all directions) for a conductive element.
i know but like in the code, i have this lead telluride element that sparks other stuff and i want it to search for conductive elements to spark only (to avoid stuff like sparked wood lol)
does that even work? anyways this is now solved beacuse im stupid and i didnt think of turning the element to spark itself