I am currently working on a method of testing explosives fairly. I have developed 2 rigs for testing the explosives. these rigs are official (the large explosive one is NOT official), however the methods are not.
The basic method of testing is: place explosive in small tester. if 16 breaks, move onto the large tester. if 32 breaks (NOT obliterated), you score 32. if 32 is obliterated, you score inf (infinite). The total scoring range is between 0 and 32/inf
NOTE: the large explosive tester needs modifications, as it is too strong to effectively test explosives that score 16 testing rigs: