Bug with Newtonian Gravity

  • Mushroom
    31st Oct 2011 Member 0 Permalink
    With the latest updates of TPT, I've noticed a problem with Newtonian Grav: sometimes, after a simulation with newtonian gravity, the deformations of gravity stay even if you reload several times the simulation.
    It does not happen all the time but it is quite annoying, especially if your doing some fragile stuff.
    I hope this will be fixed in the next upgrades of TPT.
  • BlueAmulet
    31st Oct 2011 Member 0 Permalink

    Deleted

    Edited once by BlueAmulet. Last: 13th Apr 2024
  • BloodLust
    31st Oct 2011 Member 0 Permalink
    yea, this problem has been noted a few times in past ( i said somethign about it awhile back) 

    still hasnt been fixed

    and i think like what gamax92 said TPT should update the grav field, and any other things that update while on, WHILE it loads the save

    that should fix the problem

  • DRAGONF0RCE
    31st Oct 2011 Member 0 Permalink
    An easier solution would be to make it so that if Newtonian Gravity is off, gx and gy are never applied to any particles. This should fix the glitch, and also make saves run slightly faster.