Hey guys! I was adding irradiated water into my mod, when I had an idea: "What if I can get it to evapouate into WTRV and NEUT?" I have no idea how to do this, so I went and looked at the lava and salt water codes, and I got a value "ST", and some green text that said about an extra line of code, but I have no idea what or where If someone can give me a hand, it would be much appreciated! Thanks Tommig
Somewhere near the middle of powder.c, about line 1920.
The extra bit of code in powder.c that deals with salt water is: else if (t==PT_SLTW) { if (1>rand()%6) t = PT_SALT; else t = PT_WTRV; } If you put something like that in powder.c, and put ST in powder.h, it should work.