Version 70.1

  • Shriek
    27th Dec 2011 Banned 0 Permalink
    This post is hidden because the user is banned
  • disturbed666
    27th Dec 2011 Member 0 Permalink
    they were in beta lolzz
  • therocketeer
    27th Dec 2011 Member 0 Permalink
    @Shriek (View Post)
    skipped them through various bug fixes/additions.
  • Shriek
    27th Dec 2011 Banned 0 Permalink
    This post is hidden because the user is banned
  • disturbed666
    27th Dec 2011 Member 0 Permalink
    @Shriek (View Post)
    the new display system maybe ??
  • abaabaabaaba4
    27th Dec 2011 Member 0 Permalink
    Copied from "official game feedback page"

    Older changes:
    Beta Version 69.0
    • New element: TNT (Doesn't cause crash anymore in build 116)
    • Bug fix for LCRY and ELEC
    • Restore old LCRY/DECO rendering
    • Fix display modes on number hotkeys not saving correctly

    Beta Version 68.7
    • Additions to Lua API: 
      • tpt.el : Table of element types, tpt.el.none = 0, tpt.el.dust = 1, etc
      • tpt.version : Table of version info, tpt.el.major, minor, build
      • int tpt.element(string name) : returns numeric ID of given element name, tpt.element("WATR") = tpt.el.watr
      • tpt.element_func(function func, int element, [boolean replace]) : Sets the update function for a specific element: func has the following args: (int index, int x, int y, int surround, int nt)



    Beta Version 66.1 ... 68.6
    • Bug fixes for graphics.


    Beta Version 66.1 (102)
    • Massive overhaul of graphics code, appearance of many elements changed.

Locked by cracker64: official feedback thread is more updated