You can do this using INST -> ARAY -> PSCN -> INST, with FILT in the middle to stop BRAY being created there.
However, notice that the orientation makes a difference. The three examples in that save all use ARAY/FILT/PSCN, but in different orientations. The difference in number of frames delayed is caused by the order in which particle calculations are run - top to bottom, left to right.