Bug: Pressure map artifacts.

  • cip
    5th Feb 2012 Member 0 Permalink
    This is vertically symmetrical. However, there are ripple artifacts appearing in the pressure map only at the top edge. Give it a few minutes to settle after unpausing, look at cracker/pressure/velocity view:


    Similar artifacts can be observed by using pump instead of fan walls (i.e. it is not a fan wall issue):


    It occurs at the top edge of any enclosed space (i.e. it is not an issue specific to the edge of the field):


    (Also note that top and bottom compartments do not behave identically as expected - they are identical in size and layout).

    I have noticed the presence of this artifact in most all projects that involve air and pressure; it generally manifests itself as some sort of asymmetry in the pressure map in situations that should be symmetrical, or turbulence/buffeting along walls when there should be smooth airflow.

    I did not construct test cases to show it, but I also think I recall seeing these same artifacts on the left edge when air is moving vertically. Don't quote me on that.

    Maybe not related, but another airflow issue is here: Fan walls pull air through walls.

    Build 137, Windows 7 Pro 64-bit.

    -C 
  • Minishooz
    5th Feb 2012 Member 0 Permalink
    I saw a pressure bug like this before where CLST randomly got pulled in a vacuum....