Bug: powered clone creates non-moving photons

  • bcmpinc
    7th Feb 2012 Member 0 Permalink
    This bug was introduced recently and exists in version 71.3.

    How to trigger and see this bug:
    • Create a small patch of powered clone, and attach a piece of PSCN and NSCN.
    • Spark the PSCN.
    • Create some photons near the powered clone, such that it starts producing photons
    • Pause the simulation and try to remove the powered clone (this is near impossible, as there are lots of photons on top of the powered clone)
    • Continue the simulation and spark the NSCN.
    • After a while the photons on top of the powered clone disappear.

    I would expect powered clone to not make non-moving photons.

  • jacksonmj
    7th Feb 2012 Developer 0 Permalink
    Thank you, this bug will be fixed in one of the next updates :-)

    It was caused by allowing Lua to create some particles on top of other particles. That change had the unfortunate side effect of allowing powered clone to create photons on top of itself. Since powered clone sets the velocity of created photons based on their relative position, this resulted in the photons on top of it being stationary.