SING power plant??? :D

  • Swayti14
    12th Mar 2012 Member 0 Permalink
    That's right folks! A SING power plant! It runs off of SING (duh) and acid, which is eaten by the SING(pretty ironic, isn't it?). When the SING eats, it heats up, heating the adjacent acid, which heats the T.E.S.B., or Thermal Energy Storage Box. When the "Heat on" button is sparked, the heat switch is activated, sending the heat to the boiler. The boiler boils the DSTW and the steam goes up into the reddish-sparky-wall-thingy. The reddish-sparky-wall-thingy produces electricity and runs the salt factory to the left of the plant.
    Eventually, acid will flood the bottom chamber because it has nothing to suck it up. This is the part where YOU come in. You simply flood-fill the small designated boxes with SING and the process continues.
    Pro's: Makes TONS of energy, is totally safe, requires little work on your part, and stores a lot of energy.
    Cons: Is somewhat inneficient, lots of acid is used for a moderate amount of heat*. But to me, the biggest drawback is that it's not destroyable*. However, to balence this out, I made a salt factory to the left of it that you can destroy for you pyromaniacs.

    *= Unavoidable
    PLEEEEEASE leave feedback! I need to know how I'm doing!
  • Catelite
    12th Mar 2012 Former Staff 0 Permalink
    Haha, god, awesome! :D I knew someone would figure it out eventually.

    Basically, you an feed liquids to SING without it eating the thing that feeds it by using a wall that doesn't allow solids through it @_@
  • Swayti14
    12th Mar 2012 Member 0 Permalink
    Thank you for the feedback. I always thought it was obvious.
  • Catelite
    12th Mar 2012 Former Staff 0 Permalink
    So long as you continuously feed SING, it actually generates new SING particles. Not sure how you could fix that to perpetuate a reaction forever, but ehh. :P
  • Ben_Ger
    13th Mar 2012 Member 0 Permalink
    nice job on the "reddish sparky thingy"^^
  • Z26Y25X24
    13th Mar 2012 Member 0 Permalink
    Cool! I have not seen anything like it before. It seems to work good too...

    Also, it's more efficient than a DEUT/NEUT PP...