BBRK (Small name) Breakable Brick (Long name) Surns into STNE if not supported.
I know what your thinking, that brick can allready break. But with my idea of BBRK it breaksd in a new way...
On vertical the brick must have a support from any element below it, e.g a tower of BBRK to keep it up.
If this tower is broken by even 1 pixle then any BBRK above it will collapse into STNE, leaving anything lower ok.
As for nograv the BBRK will break instantly since it has nothing supporting it.
In radial if the BBRK is supported corrasponding to the way its facing (E.g a metal floor and its exactly vertical above the center of gravity) then it will stand, resulting in a chance to make destoryable planets.
In simpler terms if your have a building with nothng in it and the only things touchingg the walls are the 2 walls either side of floors on the building, and you remove the bottom of both of those 2 walls then the whole thing will turn to STNE and fall.
This BBRK will be allmost exactly like brick but will break at 3.00 pressure.
If melted and cooled it will stay as BBRK.
Have you ever been tired of destoryable citys where there are chunks of floating brick after you destory the bottom half of a building, or you want a new trick in your sparkmaze? Well this could help soo much.
What can I use this for mr Mickyy? Well I will tell you exactly what:
-Buildings of any sort
-Stickman traps
-Spark mazes
-Anything else you can think of!
~Mickyy5
I like this idea. It's well thought out and actually has some uses :3
Thanks :D
https://powdertoy.co.uk/Browse/View.html?ID=832314
This is a saved version explaining it.
This includes some visule clues as to what im explaining.
Aren't Simon and the Dev's working on this anyway? ;D
i hope they are :). It really is a good idea.
@mickyy5: This is already being implemented in the future as the stress simulator, and it wont just be for brck, but for lots of other elements. Stress will have similar properties to BBRK.
They are working on something like this already