If have just finished and uploaded a quick tutorial for creating solid energy particles, such as NEUT, PHOT, and ELEC. (Which is very good for exotic matter)
THESE PARTICLES WILL NOT DISAPEAR
Anyways, back to the main topic: How it works.
I discovered this a while back when I had a sudden need to turn FILT into PHOT
However, upon doing so, the PHOT dis not move. I was confused.
Had I did something wrong? No, I had not.
I tried this with the other energy particles, and it turned out that it worked with all three.
Using this glitch, I created perfect lightsabers, a new bomb style. and a much improved electrowarp cannon. So when I was asked to post this tutorial by one of my friends IRL, I said sure.
It's really simple to do:
Just go into the Console and type in:
!set type filt (Energy name here)
*The 'Energy name here' tab is for you to put in either PHOT, NEUT, or ELEC.
Here is is!
Tell me what you think of the concept.
I have realised this from previous use.
However, ever since I realized that I could do it this way (Which cracker64 commented on during my use of a mod of this with NEUT), I begun to do it like this.
Also, it appears that this will also be included in a future update.
Anyways, this is not meant to be a competition between one method and another. This is meant to be a showcase of a concept. So why am I still typing? :)
(I did not know about the way that you suggested, thanks!)