Hi Everybody ! I would like to ask whether it is possible to create programmable walls. Such a wall could only allow pre-programmed material. Please, tell me if this is possible.
It sounds possible, but going off of the vague knowledge I have, it wouldn't be simple to make.
Take Clone for example. Did you know that Clone particles remember the first particle to touch them, even after being stamped?
In any other falling sand game, this would be accomplished by making a different Clone substance for every possible interaction with every other element.
... I don't know how it works here though. I can only scratch my head.
kor193 To be honest doubt that we'll ever see programmable walls. For now, I think it is fine to just wait for new walls to be made. I'm sure if you go to the "New Walls" topic, put your request there and he may answer it.
Are one way walls be possible? like line rider the walls will probably have to be drawn in a certain direction to set the transparent side
If so could then multiple types be made? for instance, a wall that is permeable on one side but solid on the other, one that absorbs particles on one side yet lets them through the other. The list could go on involving conductivity and particular states of matter, but i think you get the point.
Catelite I was looking at the code the other day, each particle has a variable within it which seems to just be for special effects, when clone is touched, that particle type is stored in that variable and he just calls the "createparticle" function with that type and one of clone's 3x3 grid area for location.