Does anybody know how to compress elements?

  • HandicappedWalrus
    14th Aug 2012 Member 0 Permalink

    All I get is a pixel of black hole now. :(

  • Catelite
    14th Aug 2012 Former Staff 0 Permalink

    Probably because someone wrote into the code "compressed particles? now black hole"

  • HandicappedWalrus
    14th Aug 2012 Member 0 Permalink

    I've seen others do it without getting a black hole though...

  • boxmein
    14th Aug 2012 Former Staff 0 Permalink
    @HandicappedWalrus (View Post)
    That is what happens. Compressed elements are converted to black hole, since June 24, to be precise. [Commit]
    BUT energy particles don't black-hole-ify, also E-hole can compress.
    The max limit in-game is 5, in E-hole it's 1500.
  • Catelite
    14th Aug 2012 Former Staff 0 Permalink

    There is a limit, a highest number. But there's not much point in doing it anyway, and the change was somewhat recent. :P

  • HandicappedWalrus
    14th Aug 2012 Member 0 Permalink

    @boxmein I have an idea now!

    @Catelite I guess it's more of an "I want to do it because I can" thing. Well, because I can't in this case. :|

     

    *EDIT Idea didn't work. D:

  • Videogamer555
    5th Oct 2012 Member 0 Permalink
    Can you please add compression back in as a feature? Previously it was removed as a bug, as mandated, ALL bugs are removed (even fun ones to tinker with). But now how about adding it back in and declaring it a feature?
  • jacob1
    5th Oct 2012 Developer 0 Permalink
    @Videogamer555 (View Post)
    You can use EHOLE to increase the limit to 1500, or just stack up to 5. I did that once in a save. Also, energy particles, THDR, PLSM, and I think stickmen or maybe just FIGH are all stackable.
    It was used to create lag before, prevent people from drawing particles, and some other stuff jacksonmj said about how layered things may not act the same in the future.