mapS is the fourth SoC (System on Chip) developed by Rawing and me. It takes about 110 frames to process one instruction which makes it quite suitable for doing some computations in TPT.
mapS hosting a "guess the number" demo
Bugs & Limitations:
the computer is very slow at guessing ):
I don't know what to say, totally shocked.
I love those shining beam especially, I'd always want to make some aray electronic thing myself.
BTW I cannot understand 99.88% of it. :P
...So, you made a computer, then designed an assemble language for it, then coded a compiler for it, finally made an SDK for those?
How old are you...actually...you're an expert to me.
We assume the same thing. As the list of known bugs tells we are not sure what is causing this behaviour.
...So, you made a computer, then designed an assemble language for it, then coded a compiler for it, finally made an SDK for those?
Exactly.
Rawing is 20, I am 18 years old.
I want to vote up twice for you
i have this idea where one could have complicated tech of a save running in a background layer, almost like a save within a save, for things such as running out of room for really big projects... it could potentially give powder toy no limits on what could be done, and this seems like just the kind of thing it could be practically used with... given enough room, one could pheasably make a fullscreen GUI with this system in the background, things like text adventures and more complicated games would thrive.... i don't know just a heat of the moment idea