See the kind of wall?

  • baizuo
    8th Nov 2010 Member 0 Permalink
    I'm new here, and is learning from others' saves now
    For particles, mouse over shows the temperature, pressure, and it's name; but only pressure shown when you mouse over a wall
    I know they have different looks and colors, but the color rather similar, sometimes I can't make sure what it is, thus a bit harder for me to understand the save

    Any way to find out the type of the wall one save used?


    btw, I'm using AntB's mod, if I made something using some materials only exist in this mod, can I upload/save my map on serve? If so, what would happened if someone using original game download it and run?
  • Ark5
    8th Nov 2010 Banned 0 Permalink
    This post is hidden because the user is banned
  • Pilihp64
    8th Nov 2010 Developer 0 Permalink
    the wall mouseover idea is pretty neat, for now just have the wall menu open and compare the colors from there to see what they do.

    you can save from a beta, but only privately, meaning for other people to load it, you must give them the ID or link to the save from the website. And it will not run from the original 42.3, will give a newer version error.
  • baizuo
    8th Nov 2010 Member 0 Permalink
    Ark5
    Nice to meet ya. I'm 白左(baizuo), if you can read :P

    cracker64
    This means if I want to create something for share, I can only build it in original TPT(42.3), while those saves under "F:\GAMES\AntB's TPT Fork\stamps" can only be played myself?
  • bchandark
    8th Nov 2010 Member 0 Permalink
    Basically, new releases can play everything, old releases can play only whats older than them, mods can play different things, depending on what the creator has updated it to include the latest elements.
    So I could open your AntB's mod file with my AntB's mod, but not a save from pilojo's mod. But with AntB's mod, I can load any save that ever existed in the official version.
  • baizuo
    8th Nov 2010 Member 0 Permalink
    bchandark
    I did some small experiments then confirm that
    Mod version based on 43 (it said so, however I thought 42.3 was the latest) can open every save except those from other mods
    Original one can not open the save from mod version, even I edit "stamps.def" file manually. Seems have to work with original TPT if we want our save can be played by most people

    BTW,is there any way delete the files when delete the related save in game? I have only 2 save defined in stamps.def(which can import pressing K in game), but 20+ .stm files in stamps directory