Working Electronic Clock(s)

  • CatBoy1235
    4th May 2013 Member 0 Permalink

    Took me 3 hours to actually make it...

     

     

    So far I've added in 5 clocks which have different colors, a safe-system to prevent the player glitching the electronic clock by sparking the "Begin" button.

     

    Anything else I can add to it?

  • greymatter
    4th May 2013 Member 0 Permalink
    @CatBoy1235 (View Post)
    Make an algorithm based counter that can count until perhaps 9999 before resetting to zero. With some effort this can be modified into a counter.
  • CatBoy1235
    4th May 2013 Member 0 Permalink

    @greymatter (View Post)

     

    I'm not that good at electronics. Something simple.

  • greymatter
    4th May 2013 Member 0 Permalink
    @CatBoy1235 (View Post)
    Aim high. that will help you to eventually become an expert in electronics. My first goal for electronics in tpt was an aray copier. I started from small things, moved on to bigger things, and finally bunker maker greymatter made an aray copier, which got fp. Subsequently i released superfast aray copier, also graced by fp. It's still there last time I checked. What you basically made now is a single digit counter. Improve it bit by bit, Observe other counters and eventually you can make a 4 digit counter.
  • CatBoy1235
    4th May 2013 Member 0 Permalink

    @greymatter (View Post)

     I was trying to make an ARAY clock (Seems impossible though) originally using the design from an aray copier. I don't think it worked.

     

    I'll probably work on it more later. I'm also suprised something so simple could get fp that fast.

     

    EDIT: It's starting to get voted down from the FP, but I don't know why...

     

  • greymatter
    5th May 2013 Member 0 Permalink
    @CatBoy1235 (View Post)
    That happens. It's nearly impossible for a save to be on fp without downvotes due to haters. And people downvote on saves if they think it's not fp worthy. Your save will drop down on fp slots and will ultimately get removed from fp. My first aray copier got hated by a noob because it was "slow". Some people are like that. But in your case the save isn't too complicated. Maybe that's why it's dropping off fp.
  • Box-Poorsoft
    5th May 2013 Banned 0 Permalink
    This post is hidden because the user is banned
  • CatBoy1235
    5th May 2013 Member 0 Permalink

    it took 3 hours or more just to make a single digit counter.

  • greymatter
    5th May 2013 Member 0 Permalink
    @CatBoy1235 (View Post)
    That's probably just because you don't have practise. My first aray copier took 4 hrs( distributed across 2 days) but the next one took less than 1 hour(also because i kept some parts)
  • coenmcj
    7th May 2013 Member 0 Permalink

    What Greymatter said, it all takes practice.

     

    "Sometimes you have to run before you can walk"