I want to make a nice bomb, to, you know, blow up stuff. I have questions, though.
1 What is the key to making a good bomb?
2 Which materials are best?
3 What different kinds are there?
4 How would i compare my bomb to other people's bombs?
5 Which combinations do what in terms of explosives?
6 Do the best bombs use the most obvious materials, from the Sub Menu "Explosives"?
7 What material do i test a bomb against?
8 What will do the most damage, the heat, explosion, or shrapnel? If so, what material on the outer edge of the bomb will help to do the most?
9 What is BCLN, and what will it do for me in a bomb?
I am going to add questions to this later.
1. The key is to put together elements that improve the reaction.
2. It depends, if you want to make a nuclear bomb then you should use DEUT(in my opinion), I wouldn't comment on making normal bombs because they don't cause much of a blast :)
3. Cannot understand the question.
4. You could compare your bomb with one of those "bomb testers" just search them in-game. Or just use combination of stronger elements combined.
5. -
6. Just use combination of strongest destructible materials in PT universe.
PT_BANG from the source is what makes C-4, nitro, and gunpowder explode xD
1)Lots of pressure and heat
2)DEUT, THDR, LIGH, HYGN(fusion)
3)Hmm...Fusion, fission, chemical, thunder/lightning, neutron, and vibranium/exot
4)Try your bomb in different bomb saves
5)try putting thdr, ligh, or dest with compressed deut for alot of pressure and neutrons, and there are ways to layer and compress hygn to fuse, and mixing of the two creates quite strong bombs.
6)Not most of the time. Most use deut, hygn, sing, or bcln though.
7)QRTZ is pretty good. Some people have made bomb testing shields though.
1. Using the best materials so they create reactions that work together. For example, EXOT can create deadly WARP that creates ELEC, and mixes well with pressure (THDR is for areas with barely any pixels, DMG is for areas with a LOT of pixels) and a neutron explosion (with DEUT + NEUT) to create a WARP-Fusion bomb!
2. The elements with special heating and or pressure feats, like LIGH.
3. Fusion, WARP, Deuterium, Illegal (BOMB and DEST, is illegal in most contests and "borders" (walls, thin or thick with combinations of elements to protect against very powerful bombs) because of its ability to destroy mostly everything in a save when spammed.), and much more. Each bomb has their own effects.
4. Use popular saves for bombing (are especially huge and may contain QRTZ, which makes it a challenge to even the best of legal bombs) and compare the damage done.
5. You can try experimenting with different explosive elements and see how they react.
6. Most of the time, like LIGH and GBMB, but not always. Only C4 and NITR isn't gonna get you anywhere.
7. You can try using METL for beginner bombs, TTAN for modern bombs or QRTZ for complex bombs.
8. The explosion, of course. Without any explosion, there wouldn't be any heat or shrapnel. BVBR set off by heat can act as really powerful shrapnel, as it digs into the ground by diffusing heat into the ground and explodes as well. You can use DEUT and VIBR (or ELEC, HYGN, NBLE, any gas involved with fusion) because fusion acts as extra fuel for bombs. DEUT bombs all by itself (which was a habit in the past days) do not do much damage.
9. BCLN creates an element of its CTYPE (the element parenthesized when you go debug mode by pressing D) and is a useful things for bombs as to act as a compression of elements. You do not need to use 10000 pixels of HYGN in your fusion bomb. Instead, try using 200 BCLN pixels with HYGN as CTYPE (it might as well make more than 10000 pixels). Not only that, but it also acts as shrapnel when you have it as a CTYPE of LIGH, too!
Extra Tip: You don't always need NEUT to set off DEUT bombs. You can also use LIGH.
Thanks Guys! Ill put more questions up once i get home.