Bombs Game

  • cyberdragon
    15th Jul 2013 Member 0 Permalink

    Not Minesweeper....much worse...much harder. There is a board of armed atomic bombs that have a random chances of briefly disarming themselves. Spark a disarmed bomb before it rearmes and it will defuse and you get a point. You win by highest score or disarming all 105 bombs. How is that hard? Just try watching those tiny switch toggles for any sign of change. :P

     

    Released.

     

  • greymatter
    15th Jul 2013 Member 0 Permalink
    @cyberdragon (View Post)
    You'll also need something that blows up the bomb...like sparking an armed bomb.
  • dom2mom
    15th Jul 2013 Member 0 Permalink

    My slot machine has a giant randomizer... you could also hook up multiple of them if you need more. It's 64 outputs in a compact screen spce (although you could probably make on more compact.)

  • cyberdragon
    15th Jul 2013 Member 0 Permalink

    I need 105 outputs. I can just add more mercury things. And I need a three digit wifi-less counter small enough to fit next to the board and under the randomizers. That's going to be the tricky bit.

  • cyberdragon
    16th Jul 2013 Member 0 Permalink

    Does it need a better name?

  • Jont
    17th Jul 2013 Member 0 Permalink

    I wonder how you're going to fit all that in one TPT save... maybe split it?

  • greymatter
    17th Jul 2013 Member 0 Permalink
    @Jont (View Post)
    How it going to work if he split it into different saves?
  • cyberdragon
    18th Jul 2013 Member 0 Permalink

    Any ideas for more features? There are still some bugs, but I'll eventually fix them once I find the cause.