Sorry for my bad English...
Energy Particle PIPE (EPIP)
EPIP behaves like PIPE, but only move energy particles and moving SPNG, MORT, WARP, AMTR.
For other elements, EPIP behaves like disabled PPIP.
EPIP will create DMND around it.
EPIP should not reflect any particles.(and not transparent to PROT)
EPIP will be affected by EMP.
While sparked by INST, EPIP will stop for a while.
While sparked by LIGH, EPIP will transparent to all particles for a while.(like INVS)
EPIP is faster than PIPE.
EPIP has a heat conductive of 255. The particles that exited it will have EPIP's temp.Their vy, vx and ctype won't be changed.
This is a really cool idea...
but moving SPNG? Wasn't that disabled, like, 10 versions ago?
AMTR is a gas. As you mean, EPIP will be indestructible?
Nope. It will only immune to WARP and AMTR.
Moving SPNG is not fully disabled.