I am currently looking for someone who can teach me how to mod so i can make an alchemy based mod with all kinds of new elements and features. I already have software to help me make elements, but i need help with the coding/lua part of it as well as help with learning how to turn the mod into a file that I can execute.
https://powdertoy.co.uk/Discussions/Thread/View.html?Thread=17801 for Lua, but c++ takes a lot of learning, and even once you know it, you need to take time to recompile for every edit, which is a waste of time in my opinion. It can do lots of things that Lua can't though, so it can still be worth it.
You don't have to restart for a Lua mod, just use dofile.
Update: Learned Lua, started mod. Elements so far:PRIM, The prima materia. Turns into PHST under high pressure. Meltable solid. PHST, The philosopher's stone. Under high pressure becomes mercury (I will make this into sulfur soon because mercury is fixed and sulfur is voliatile which is more accurate to alchemy).