We can simulate it on-PowderToy?
-We Know: Qubits are made up of controlled particles and the means of control (devices que Them trap particles and switch from one state to another, can be simulated in PowderToy?)
- Shor's algorithm is need?
Superconductor-based quantum computers (including quantum computers SQUID-based) [27] [28] (Implemented by the qubit state of small superconducting circuits .
I'm not 100% sure I understand, but here's my reply to what I think I understood:
You want to make an element that absorbs a particle, then releases it in a different state? If so then what would happen if you input an element that only has one state, like aray or emp? (I guess you mean physical states, like solid liquid gas)
I'm thinking of a type of quantum computer simulation in this game.
Today's computers, like a Turing machine, work by manipulating bits that exist in one of two states: a 0 or a 1. Quantum computers aren't limited to two states; they encode information as quantum bits, or qubits, which can exist in superposition. Qubits represent atoms, ions, photons or electrons and their respective control devices that are working together to act as computer memory and a processor. Because a quantum computer can contain these multiple states simultaneously, it has the potential to be millions of times more powerful than today's most powerful supercomputers.
Computer scientists control the microscopic particles that act as qubits in quantum computers by using control devices.
Yeah considering u r stimulating it on a NORMAL computer. It would have to be very small if u wanted to make a save and pointless...
I think what you're looking for can be found on the wiki page for the FILT particle.